Unfortunately the level dimension tool does not snap (gravitate) to a morph.
If you haven't done any work since you can of course 'Undo' to go back to your morph.
But if you have done work since creating the morph, then you have no choice except to recreate the mesh.
You can drag the nodes of the mesh to match the shape of the morph in 3D if that helps - then delete (or hide) the morph.
Barry.
One of the forum moderators.
Versions 6.5 to 27
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