The polyline wall will be made from individual curved segments - one for each different radius as you have discovered.
The glass block window can only belong to one wall and it can only have one radius.
So the best you will get is to butt each glass block window up to each other.
Not a very good solution.
The best as shown before would be to create a glass block surface and apply that to the wall.
The image shown here is with tiles (as I don't have a glass block surface material created).
There are glass block materials in the standard surface catalogue.
Otherwise create a stack of glass blocks (one block wide) from walls, beams, slabs, morrphs.
You may want to experiment with the tool you use.
Then distribute copies of this stack along your polyline.
If you use a beam for the block and model it so the length is the thickness of the block (i.e. perpendicular to the wall), then if the building material is stronger than the wall, it will automatically cut it.
So you could create a wall of 'mortar' (a little thinner thickness than your blocks and then place the beam (block) into it (at perpendicular angle).
You will need to play with the position a but as the block will need to sit a little in front of the wall.
This is just a very quick attenmpt - not perfect but with some trial and error you should be able to find a solution.
Barry.
One of the forum moderators.
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