2023-01-10 07:57 PM - edited 2023-01-10 08:11 PM
Is there any way of magicwanding a closed polygon into morph lines (I think not), or exploding the morph surface into its morph perimeter lines/polygon, or somehow obtaining the morph linear segments/outline only? I am manually tracing stuff when I need the 3D outlines instead of the surface/volumes, and if there is no better way I wish there were.
Solved! Go to Solution.
2023-01-11 02:28 AM
use this method then once you have created your morph element you can press and hold CTRL+SHIFT then click and delete the solid face of the morph to retain the morph lines only.
2023-01-11 02:28 AM
use this method then once you have created your morph element you can press and hold CTRL+SHIFT then click and delete the solid face of the morph to retain the morph lines only.
2023-01-11 04:09 PM
That does the job. Morph, you're so pretty, the way you are. Thanks ryejuan.