2014-08-18 11:51 PM
2014-08-20 12:53 AM
2014-08-20 01:31 AM
2014-08-20 03:05 AM
Karl wrote:
No, the rots aren't too realistic... but Barry's morph rock idea is great. And, as seen in that thread, the texture applied to the rock makes a big difference, too.
On second thought, my idea about a mesh would look pretty weird. I was thinking basically adding points to a mesh and pulling them up in 3D to make the rough shape of the water feature.. and then applying one of the stone surfaces to it... which would map stones all over the mounded mesh. But, duh, it would look pretty bad, as the gaps between rocks would be at peculiar places that had nothing to do with the geometry. So...bad idea.
2014-08-20 03:20 AM
2014-08-20 05:29 AM
Karl wrote:
See if some of these help, and note too the long list of Morph feature pages/videos on the right column of the page, too:
http://helpcenter.graphisoft.com/videos/archicad/3d-modeling/morph/advanced-morph-modeling-technique...
http://helpcenter.graphisoft.com/videos/archicad/3d-modeling/morph/advanced-morph-modeling-technique...
http://helpcenter.graphisoft.com/videos/archicad/3d-modeling/morph/editing-morph-sub-elements/archic...
http://helpcenter.graphisoft.com/videos/archicad/3d-modeling/morph/advanced-morph-modeling-technique...