2014-08-18 11:51 PM
2014-08-18 11:54 PM
2014-08-19 12:18 AM
2014-08-19 01:26 AM
Macbook Pro M1 Max 64GB ram, OS X 10.XX latest
another Moderator
2014-08-19 06:12 PM
Jonathan wrote:Generally, you won't want to increase the resolution - as I assume these will be multiplied and thus you'll multiple a higher polygon count element. If it were to be cut and detailed at a large scale, then sure.. the edges would look terrible. In this case, convert the result to a Morph, hide/smooth the morph edges, and it'll look plenty good. Then multiply the resulting morph element.
Got it, Sorry.
Hope I can increase the resolution of this...?
2014-08-19 10:40 PM
2014-08-19 10:44 PM
2014-08-19 10:48 PM
2014-08-20 12:20 AM
2014-08-20 12:45 AM
Karl wrote:
I think it would be easier to hire a front loader and a dump truck than to model that.😉
But, see Barry's tip here:
http://archicad-talk.graphisoft.com/viewtopic.php?p=217585#217585
about converting cubes into Morphs to create boulder shapes.
That same thread has a link to a boulder object by Roberto Corona. If you have Cigraph ArchiSuite, it has a random rock object.
There are two random rocks from Cadimage on BIMComponents - a rough one and a smooth one:
https://bimcomponents.com/Search/rock
Looking at it further - I think I would model the mass as a mesh with a rock surface applied and use CineRender's displacement feature and call it close enough.