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Modeling
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Texture problem in new intersection method

Mario Sacco
Expert
Do you have this problem I have in this simple intersection using 2 simple wall? The head of the wall seems to finish on the exterior of the other wall taking the the right texture but not the origin and deformation. If i change the uv map of one wall, the other will be wrong.
It didn't happen with the old method.

Cattura.JPG
MacBook M1 Max 64GB- OS X 12.2.1 - Archicad 27
https://www.archiradar.it/en/
2 REPLIES 2
Mario Sacco
Expert
Perpendicular walls
MacBook M1 Max 64GB- OS X 12.2.1 - Archicad 27
https://www.archiradar.it/en/
Marton Kiss
Graphisoft
Graphisoft
This behavior is an unfortunate consequence of the new Building Material based system. In some corners the textures are not aligned as they should have been. At this point the best solution is to manually adjust the textures:
- Design menu
- Align 3D Texture...

Our development is actively working on a project to find a general good solution for such situations.
Marton Kiss
Chief Product Officer
GRAPHISOFT