2011-05-14 02:19 AM - last edited on 2023-05-23 04:43 PM by Rubia Torres
2011-05-14 02:56 PM
2011-05-14 03:04 PM
NCornia wrote:Wow thank you, it looks very good!
It is not too tricky and can be done reasonably fast. I modeled the majority of the turnstyle with slabs with roofs for bezels, some wall with complex profile. The key is to model as many objects in the same plane as possible, such as the main body of the turnstyle.
-Modeled body with slabs, I saved it as a part and placed it in plan. Now it is rotated properly.
-Next modeled central post with complex profile wall.
-Created the small vertical panel on top of the post with slabs and saved as part then placed on post.
-Used roof tool to create sloped bezels.
-Used slab tool to create the gates, but looking back it would have been quicker to create complex profile walls.
2011-05-14 03:26 PM
2011-05-14 03:36 PM
NCornia wrote:Thank you.
Sure, but the object is extremely primitive. I have not really cleaned it up for use in projects, not edited the 2D symbol nor added any parameters. Plus the dimensions are totally arbitrary. But here you go. Enjoy.