composite wall intersections issues

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‎2014-07-28
02:51 PM
- last edited on
‎2023-05-24
08:58 AM
by
Rubia Torres
Also the core skin of the narrow wall does not intersect with the outer brick skin of the wider wall. Is there any way to make this work properly?



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‎2014-07-30 11:14 AM
I think this solution shown by your last attached image works because the inner brick skin of the vertical Wall is not the same Building Material (BM) as the outer brick skin (which is the same BM as the brick skin in the horizontal Wall).
As far as I can see, in Achille's original case all three brick skins are the same BM, in which case the horizontal brick skin will connect to the right brick of the vertical Wall and will not extend to its left brick skin. That is what causes the issue: that all brick skins are the same BM.
AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28

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‎2014-07-30 11:29 AM
So I would not have the same BMs in different skins of the same wall.
I would have an 'inner brick' BM and an 'outer brick' BM with the outer skins generally being stronger.
The same with the plaster - 'inner plaster' and 'outer plaster'.
Maybe this is why I have never really had any problems (apart from the fact I generally don't model the finishes and cavity insulation anyway).
I do have double brick walls that are the same brick inside and out but the outside leaf is always stronger and I actually make my cavity the strongest of all as I always want my cavity to be continuous.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

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‎2014-07-30 12:02 PM
But what I am thinking now in general is that the bets would be if we were able to manually override how ArchiCAD generates these joints. So, for example, we could instruct ArchiCAD with a few clicks to extend that horizontal brick to the outer brick skin of the vertical Wall. That would provide a solution for all cases.
AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28

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‎2014-07-30 02:34 PM
for some reason when I set the extra skin to have 0 thickness, the wall shows OK in floor plan, but the core completelly disappears in 3D view...
Anyway I agree with Laszlo, something has to be done to allow some manual override of this joints in special occasions

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‎2014-07-31 02:39 PM
I'm getting error reports every time I open a 3d window...

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‎2014-08-01 04:12 AM
Apart from the error message you will find the skin next to the zero thickness skin will disappear.
Barry.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

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‎2014-08-02 11:10 AM
If I set 0 for a skin thickness, it will be degenerated in 3D.
But I could set 0.1 mm, or even 0.01 mm for a skin, and then it worked in 3D.
At that thickness the skin is so thin it is practically invisible unless you zoom in very very close.
AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28
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