my internal 3D engine is not working.
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‎2008-10-30 02:26 PM - last edited on ‎2023-05-26 02:44 PM by Rubia Torres
I'm doing rendering right now, my OpenGL 3D engine is working, and textures are shown up in the window, however when I turn into Internal Engine, it doen't show any texture.
Nevertheless when I use photorender, even it will show all textures. How come it happens!!!
How can I fix it??? Please help me ASAP!!!!!!
many thanks,,,!!!!
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‎2008-10-30 03:19 PM
Instead, it can show material surface fills, and also shadows which you don't get in the OpenGL window. It is also to scale, so you can copy the lines to be used elsewhere. The OpenGL is only an 'image' and has no scale.
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‎2008-10-30 05:54 PM
Peter wrote:And the internal engine's output is vectorial, vs OpenGL's bitmapped. Makes for smaller PDFs
Instead, it can show material surface fills, and also shadows which you don't get in the OpenGL window. It is also to scale, so you can copy the lines to be used elsewhere. The OpenGL is only an 'image' and has no scale.
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‎2008-10-31 12:11 AM
can I fix it up???? thankS~~~
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‎2008-10-31 02:21 AM
Ben wrote:Look for Vectorial 3D Hatching in 3D window settings.
I think you guys got wrong,, I meant textures were surface material fill.
can I fix it up???? thankS~~~
(Funny how they're called "Fills" everywhere else)
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‎2008-10-31 04:39 AM
Helps fill in another piece of this 100k piece puzzle I'm trying to learn.
Peter, (if you don't mind) what do you mean by; "copy the lines to be used elsewhere".
Or maybe I should say; how do you do that?
I went to internal engine and tried to copy lines of the siding I'm using and could not get just lines to copy, only whole wall.
Thanks
Bier
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‎2008-10-31 05:19 AM
If you go to your Infernal Engine 3D window, draw a marquee around what you want to copy (might be the step that was missing from Peter's explanation) then copy (CTRL-C / CMD-C) and you will get the following dialogue to select options from. Then paste the resulting lines / fills into a 2D workspace (detail window for example; people used to place on plan in the olden days).
HTH
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‎2008-10-31 06:25 AM
Especially about the "olden days".
apparently AC was more primitive in it's
handling of fills I can only assume.
Thanks Stuart.
Bier
ps
I like the image of you and family.
Reminds me of when my kids were small
and we use to play "hop on pop".
They use try (and sometimes succeed) at wrestling me off the couch..
it's was a blast.
Then they got to big for me and I always lost,,,it was not fun
anymore......
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‎2008-10-31 12:37 PM
how can i fix that problem...!!!!!????
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‎2008-10-31 03:46 PM