2004-11-17
12:55 PM
- last edited on
2023-05-26
03:30 PM
by
Rubia Torres
2004-11-17 01:35 PM
2004-11-18 08:28 AM
2004-11-18 08:30 AM
Ignacio wrote:
Somehow related: how should one handle composite names as they evolve over time?
After several years of working pretty much on my own with my own fairly-fine-tuned system, I am now working as part of a team where composite definitions have been evolving over time, appearing during the process in different files and projects (sometimes it is the composite dimensions and fills that change a bit, sometimes it is pens only).
The problem is that when you import attributes or get a module or copy-paste an object from another file that has a 'different' composite by the same name you end up getting, for example, '4 in gyp' and '4 in gyp (1)'. Which is very upsetting and disconcerting. You don't get a warning asking if you want to keep the old, replace with the new, or rename the new.
Starting fresh from templates and attribute files keeps you safe with new stuff. But should one also add a date or version to the composite name in order to avoid this type of problem when reusing old stuff?
2004-11-18 09:12 AM
Ignacio wrote:My problem was that when I made my template file for AC9 all texture settings disappear and I don't want to start from scratch too do a new template when I use AC9 default material settings. But that problem is solved.
Starting fresh from templates and attribute files keeps you safe with new stuff. But should one also add a date or version to the composite name in order to avoid this type of problem when reusing old stuff?
2004-11-18 09:14 AM
The problem is that when you import attributes or get a module or copy-paste an object from another file that has a 'different' composite by the same name you end up getting, for example, '4 in gyp' and '4 in gyp (1)'. Which is very upsetting and disconcerting. You don't get a warning asking if you want to replace etc.