Artlantis rendering results....need opinion...
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2007-05-09
12:27 AM
- last edited on
2023-05-11
12:26 PM
by
Noemi Balogh
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2007-05-09 12:29 AM


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2007-05-09 01:57 AM
As for your rendering, which is superior, i have observations:
1: Darkness of brown furniture- very sinister - too dark to reveal form in the image.
2: chromyness of the chair back - should be more matte
3: Desk, chair and potted bush lack shadow connections to the floor.
4: Back corner where shelving hits wall glows too much - should be more in shadow.
5: Relative to the actual photo, you should brighten the background photo to make the oudoors more convincing. The outside world distracts my eye from your story inside.
Keep up the good work!
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2007-05-09 09:34 AM

As for your rendering, which is superior, i have observations:only 5? i would expect more than 18263817629381 especially from you.

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2007-05-09 05:58 PM
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2007-05-11 12:45 AM
- I agree, I don't think adding the man was the right choice.
- Add some books/sculpture/something to the cabinet behind the desk.
- The back of your chairs should be the same as the front of the chairs - have a look at how to 'reapply material' in Artlantis.
- Put some pictures into the frames on your wall.
- As Dwight said, the pot plant, desk legs and chair need some shadow to stop them floating.
- Maybe add some blinds to your windows, this will partially solve your background image problems and also stop the distraction of the outside.
But despite all that I think it's a pretty good first render.

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2007-05-12 09:11 PM
Does not contribute to a sense of happy story that all renderings need.
Sinister story: Man in jacket = departing burglar.
Just to be really clear, you should add a sack hanging from his arm labeled "SWAG."
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2007-05-13 09:16 PM
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2007-05-16 08:56 PM
But some reflection in the floor and chair do a lot, while they have a dominant place in the room. Their are a lot of small items with the eye has to focused on, books, different chairs end pc-screen. The diffuse, distract the viewer of look to the room. Mine opinion.
Try to lose the charpenness of the shadow, i use between 4 and 8.
I don't know what kind of sunlight you use ? Depends also how it's looks like.
After al it's a matter of taste
Some examples

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2007-05-22 07:14 PM

Try to make the floor reflective, that will go a long way to insure your furniture does not float.
Actually, most of the materials reflect, specially in dark conditions (indoors), even those that apparently don´t.