2004-02-07 01:16 AM - last edited on 2023-05-11 01:57 PM by Noemi Balogh
2004-02-07 01:42 PM
Tom wrote:If it is transparent in 3D window in shading and hidden line (Image/3D window settings/Tranparency on), it should be transparent in the S/E too. Rendering is another matter.
Is there any way to make glass transparent in elevation views and drawing? I can't seem to get that to work. The glass shows transparent in the 3D view.
2004-02-07 02:02 PM
2004-02-07 02:55 PM
Djordje wrote:Tom wrote:If it is transparent in 3D window in shading and hidden line (Image/3D window settings/Tranparency on), it should be transparent in the S/E too. Rendering is another matter.
Is there any way to make glass transparent in elevation views and drawing? I can't seem to get that to work. The glass shows transparent in the 3D view.
2004-02-07 06:21 PM
Matthew wrote:AFAIR (As Far As I Remember) it was. Plus, the ability of the view to preserve the transparency setting - as of now, what is in the 3D, that is in the S/E.
Djordje,
I must be working too hard and getting too tired. I can't remember if this was added to the wish list, but it would be nice to be able to set transparency separately in 3D and S/E; perhaps even set individually in each S/E. If not it should be added. Do you recall if it was?
2004-02-10 03:14 AM
I must be working too hard and getting too tired. I can't remember if this was added to the wish list, but it would be nice to be able to set transparency separately in 3D and S/E; perhaps even set individually in each S/E. If not it should be added. Do you recall if it was?I have personally submitted this wish twice in the last two months. Here's hoping
2004-02-21 08:22 PM
Matthew wrote:In essence you already can achieve this with the use of your view sets. Transparency in Shading is actually a display option that is saved when you define your views. Have it on when defining your 3D views and off when defining S/E windows. If you want it on for certain S/E windows make sure it's on for these off for the one you don't.
Djordje,
I must be working too hard and getting too tired. I can't remember if this was added to the wish list, but it would be nice to be able to set transparency separately in 3D and S/E; perhaps even set individually in each S/E. If not it should be added. Do you recall if it was?
2004-02-22 06:55 PM
Jeffrey wrote:IMHE not. IT should work like this, but AFAIK does not - he 3D setting is kept, regardless of the S/E view setting. There was an inquiry some months ago, I tried, and this happened. Will have to check again, just to try.
In essence you already can achieve this with the use of your view sets. Transparency in Shading is actually a display option that is saved when you define your views. Have it on when defining your 3D views and off when defining S/E windows. If you want it on for certain S/E windows make sure it's on for these off for the one you don't.