David,
firstly, you cannot judge the final rendering from a Quickview. It's just an orientation figure, varyingly different from the final rendering depending on what you're editing (shaders, lights, etc.), sometimes looking totally weird, but filfilling its purpose which is orientation.
Since Artlantis first and foremost reason for being is speed, you should simply do a tryout render to estimate the final result. If you lower the pixel size and antialiasing options you'll get a fast enough approximation.
Secondly, I agree that global illumination is difficult to understand and control. I try to avoid it in the beginning, using only a few spotlights, spherical lights and sun lights with varying degree of shadow casting % (= how much light penetrates objects) to get as much control as possible. Always watch the light's colour! (Black sucks light
😉 - remember Dwight's advice).
Then add one light source at a time, preferably turning off the ones you've already created to be able to completely control the effect of a new one before bledning them together. Artlantis' speed makes it fairly easy to use several lights.
When you have lighted the scene to a rough finish, start trying out what effects global illumination will give.
Also I think that the Heliodon is good for quick-and-dirty daylight studies, but for better control, turn it off.
Other opinions expected!
Thomas
PS
Last spring, I posted a problem description regarding Artlantis 4.5.3 at
http://www.arkitur.se/artlantisbug/
I haven't seen this corrected yet. Still, I think Artlantis is the best workflow enhancer for an Archicad user, if you're not a full-time 3D renderer.
AC4.1-AC26SWE; MacOS13.5.1; MP5,1+MBP16,1