Setting Texture Origin on Complex Walls
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ā2010-04-30
03:56 PM
- last edited on
ā2023-05-11
12:51 PM
by
Noemi Balogh
ā2010-04-30
03:56 PM
I want to set an origin for my texture on one surface of a complex wall, but using the 'Define Origin' tool seems to affect all materials involved in the complex wall (ie I set my cladding material origin, and it moves the brick material further down the wall too)- is there a way to set their respective origins independently?
Thanks,
Derek
http://www.lsiarchitects.co.uk
http://derekjackson.artstation.com
AC19 / 21 / 23 / 27
Windows 7 Intel Xeon 18Gb
http://derekjackson.artstation.com
AC19 / 21 / 23 / 27
Windows 7 Intel Xeon 18Gb
1 REPLY 1

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ā2010-04-30 05:58 PM
ā2010-04-30
05:58 PM
Derek, I think you will have to use separate complex profiles... The reason being is: the Set material origin and direction tool affects the entire entity -wall -beam or column.
Regards
Regards
Nando Mogollon
Director @ BuilDigital
nando@buildigital.com.au
Using, Archicad Latest AU and INT. Revit Latest (have to keep comparing notes)
More and more... IFC.js, IFCOpenShell
All things Solibri and BIMCollab
Director @ BuilDigital
nando@buildigital.com.au
Using, Archicad Latest AU and INT. Revit Latest (have to keep comparing notes)
More and more... IFC.js, IFCOpenShell
All things Solibri and BIMCollab