Show some of your Renderings
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‎2009-08-09
04:22 PM
- last edited on
‎2023-05-11
12:15 PM
by
Noemi Balogh
So I'll start with a few:




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‎2012-04-02 10:33 AM
David wrote:David, first many thanks for sharing your work, fantastic. Even more so that you completed within our favoured s'ware.
/........ when you consider that it took me nearly seven years to complete. /..........
Question, what version did you begin this work and how difficult was it, if at all, to migrate to later versions?
Again fist class demonstration for ArchiCAD, let alone your own skills.

AC4.55 - AC14 INT (4204) |  | OBJECTiVE |

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‎2012-04-02 01:51 PM
really
AC V6 to V18 - RVT V11 to V16
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‎2012-04-02 09:28 PM
All this becomes less amazing when you consider that it took me nearly seven years to complete. I actually never intended to take it to such extremes, but the darn thing just turned out to be so interesting.....Actually, I find it even more of an amazing accomplishment!
Do you think tools such as Objective, or the new shell tool might have helped?

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‎2012-04-03 09:42 AM
Rod wrote:Many thanks for all the kind comments!
Question, what version did you begin this work and how difficult was it, if at all, to migrate to later versions?
The project was started in version 9 and was completed in version 13. It migrated beautifully from one version to the next, primarily because it had its own custom library of objects and textures. The standard ArchiCAD library was always loaded, but I never used any of its objects or textures. Hence, no dots for missing objects and no bewildering messages about older library parts.
Win10 64bit Intel i7 6700 3.40 Ghz, 32 Gb RAM, GeForce RTX 3070
AC 27.0 (4001 INT FULL)

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‎2012-04-03 09:47 AM
Don wrote:Not so much, actually. The new shell tool is really just a brilliant graphic interface for things that have existed in GDL for years. And one of the first things I learned in GDL was how to add a rotation parameter to an object.
Do you think tools such as Objective, or the new shell tool might have helped?
For the most part I was creating polygon, slab and mesh components graphically in ArchiCAD, then dragging-and-dropping them into GDL script. From there it was just a matter of organizing them into sub-scripts, rotating and moving the parts into position and adding variables as needed. You learn how to do most of that in the first 20 pages of the GDL Cookbook.
Win10 64bit Intel i7 6700 3.40 Ghz, 32 Gb RAM, GeForce RTX 3070
AC 27.0 (4001 INT FULL)
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‎2012-04-03 12:00 PM
David wrote:David NC was extremely generous when I first began.
/........ You learn how to do most of that in the
first 20 pages of the GDL Cookbook.
Still one of the best reference books about

AC4.55 - AC14 INT (4204) |  | OBJECTiVE |
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‎2012-04-04 07:18 PM
The learning opportunities that present itself in taking on such a project (modeling wise alone), is vast... Thank you for sharing.
What version of Artlantis did you use?

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‎2012-04-05 09:23 AM
junior wrote:The project had huge educational returns for ArchiCAD, GDL, Photoshop, Artlantis & QuickTime VR, to say nothing of the equivalent of an advanced degree in English Gothic History, Design and Construction. And no student loans, either.
The learning opportunities that present itself in taking on such a project (modeling wise alone), is vast... What version of Artlantis did you use?
All the rendering was done in Artlantis Studio 2. I've since upgraded thru versions 3 & 4, but it was easier to keep the Fenchurch project in 2.0 rather than rework all the lighting and radiosity settings for the VR panoramas as Abvent fussed with their rendering engine.
Win10 64bit Intel i7 6700 3.40 Ghz, 32 Gb RAM, GeForce RTX 3070
AC 27.0 (4001 INT FULL)

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‎2012-04-05 11:02 PM
You should be able to recoup some of the cost giving a talk about the making of the video

Architect, Consultant
MacBook Pro Retina, 15-inch Yosemite 2.8 GHz Intel Core i7 16 GB 1600 MHz DDR3
Mac OSX 10.11.1
AC5-18
Onuma System
"Implementing Successful Building Information Modeling"
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‎2012-04-09 09:13 AM
