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White Model Render with reflective surfaces?

Anonymous
Not applicable
Greetings

As the topic suggests, I am currently working on a render of a project. I wish to use the White Model Effect, or at least have a similar appearance on my render (e.g. without any textures being included, just shadows on gray surfaces). I have been able to create what I wanted by simply ticking the box "Use White Model Effect" under Render Settings in the PhotoRendering Settings dialogue box. However, the part of my project that I want to render features a couple of mirrors along one of the walls. I would really like to include the reflective quality of these mirrors as it changes the spatial quality quite drastically, something I would like to portray with my rendered image.

I have tried a few different settings already, but find myself unable to get the results I want. As I am fairly new to ARCHICAD, I thought I'd try here!

My question is: is there any way to combine the use of the White Model Effect with fully reflective surfaces? If not, is there any way to achieve a similar result?

Thank you in advance!

/Tore
15 REPLIES 15
Anonymous
Not applicable
Steve wrote:
Can anyone else see the image in that post?
I can see it fine. It is rather big and pushes forum boundaries off screen on most screens, but it is visible.
Erwin Edel
Rockstar
Steve,

I do not have ArchiCAD20 yet, but that image is very possible to do with the overriding all but the glass surfaces with a white surface.

I would put a general light inside with infinite strength, no shadow casting, and put lights at about 50% in the cinerender settings, this helps a bit with making the interior less dark, which in turn makes the glazing look a bit better.

A few replies futher up on this topic I wrote how you would be able to achieve it relatively quick with ArchiCAD 18/19 by hotlinking the PLN to a seperate file.

Given the approach of overrides, you might even play a bit with shades of grey for different surfaces (like a roof, or windowframes) to give the model a tiny bit more richness and definition.
Erwin Edel, Project Lead, Leloup Architecten
www.leloup.nl

ArchiCAD 9-26NED FULL
Windows 10 Pro
Adobe Design Premium CS5
alemanda
Advocate
Steve wrote:
..
Can anyone else see the image in that post?
...
I see the pic, larger than the standard width of the forum page ...
AC27 latest hotfix

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Anonymous
Not applicable
Ok, here is an example of what you can do about this with GO in AC20

As you can see in the pics, I could do override materials of any construction element, the only downside (which will probably make a wish) is that you can't not override the materials in a library part separately, see the mirrors, the one in the center is converted to morph and the others are the library part, these two only worked with the rule of uncut elements.

I'll explain the GO rules used for this in the next posts.
Anonymous
Not applicable
Here are the rules I used.
1- The order of the rules are important, which one is on top of the other.
2- You can see in rule 1, how I try to change any object that has the wood material by brick, as an example and it didn't change, all wood is white, driven by the base rule of uncut elements to white.
3- For the wall I just copied the material and in the color channel of the surface I erase everything and put a simple color, preserving the bump and others maps, the same thing I did for the floor, but each material need a unique rule for them.
4- In the case of the balls in the table, each one has a different surface, but all three surfaces are replaced for a white glossy surface (BTW, I had to convert them to morph first).
5 And for the mirror is just the same concept you can use for the glass, just add to the base rule of uncut elements to white, a statement that is not "the material you don't want to replace".
Hope that helps. I think that , with some time and imagination, we can make very interesting presentation in AC
Erwin wrote:
Steve,

I do not have ArchiCAD20 yet, but that image is very possible to do with the overriding all but the glass surfaces with a white surface.

I would put a general light inside with infinite strength, no shadow casting, and put lights at about 50% in the cinerender settings, this helps a bit with making the interior less dark, which in turn makes the glazing look a bit better.

A few replies futher up on this topic I wrote how you would be able to achieve it relatively quick with ArchiCAD 18/19 by hotlinking the PLN to a seperate file.

Given the approach of overrides, you might even play a bit with shades of grey for different surfaces (like a roof, or windowframes) to give the model a tiny bit more richness and definition.
Thanks Erwin, I think a GO is going to be a good solution to set up. All the solutions for what I want to do are more difficult than it should be using ArchiCAD/CineRender.

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