2006-11-28 06:33 PM
2006-11-28 07:07 PM
2006-11-28 07:51 PM
TomWaltz wrote:I don't understand how everyone cannot vote that this is essential. It is only logical that the texture align with the 3D view and I can't see any logical reason why it shouldn't align.
On the same token, make sure the fill and material line up properly with one another so the joints in a tile or masonry pattern match in both elevation and 3D/rendering views (not always the easiest task in the world).
2006-11-28 08:40 PM
vincon2 wrote:My bad on some of my comments. I misread the results when I looked at the number asssigned to the type of feedback and thought that was the number of votes for that category. If anyone votes against this, then my comments will apply.TomWaltz wrote:I don't understand how everyone cannot vote that this is essential. It is only logical that the texture align with the 3D view and I can't see any logical reason why it shouldn't align.
On the same token, make sure the fill and material line up properly with one another so the joints in a tile or masonry pattern match in both elevation and 3D/rendering views (not always the easiest task in the world).
For everyone that voted that it wasn't necessary, you obviously have never had a situation where you were creating elevations and renderings that needed to match. The day that you do, you will be very disappointed that this isn't automatic or at least intuitive.
For the powers that be, please don't discount the value of texture/material alignment just because certain users don't utilize renderings and sections at the same time. There is no logical reason why these do not automatically correspond to one another.
It would be similar to doors not aligning in 3d and sections with how they are placed in the floor plan. How many users would accept that type of inconsistency?
2006-11-29 05:16 PM