Surface Textures in GDL, GO, Floor Plans, etc.

runxel
Legend

runxel_1-1731681909038.png

 

It's been some years now, but there has been no further updates to the Surface Textures.

runxel_0-1731681858967.png

Yes, we can use it for

Sections/Elevations and in the fill tool – but nowhere else!

GDL is left behind and can not use it.

Neither can Graphic Overrides (neither as a filter nor as an override itself).

And neither can it be used in Floor plans (nice representation of slabs anyone?)...

... nor 3D Documents.

 

Please give us some consistency and deploy new features everywhere. (They're useless otherwise)

This alone would have more impact than the botched PBR shader.

 

GDL left behind – no Surface Texture in section 

2 Comments
Jaime-airc_digital
Enthusiast

i completely agree, we need elevation/section texture fills available for in line GDL generated textures.

 

Also fundamental is to be able to manipulate them using rules from Graphical overrides. This would allow so many interesting workflows.

Djordje
Virtuoso

Just swearing because I can't assign the Graphic override to show the floor finish BMat texture... only the fill... oh well, to fills we go... and how BIM or coordinated is that?

Status
Open

with 35/200 Votes 5.714285714286%

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