2025-02-07
03:21 PM
- last edited on
2025-07-16
12:07 PM
by
Molinda Prey
Hello,
In my project, there are modules placed at different angles that I connect with hotlink. When I apply Graphic Override, I see that the fill is applied directly according to the x-y axis, not according to the angles of the modules. Is there any other way other than correcting this one by one in the tile setting? When we work with angles, graphic override cannot be applied?
2025-04-10
12:06 PM
- last edited on
2025-04-15
12:25 AM
by
Laszlo Nagy
Hi @Sefa Yakut,
I am not aware that you can adjust the orientation of the fill with the graphic override.
Do you have a fill or a cover fill on the element in your module file originally? If you use a fill or a cover fill with the custom distortion, then the fill override should follow the original setup, regardless of your positions of hotlinks. I've tried very quick graphic override, and the orientation of the graphic override fill follows the original cover fill orientation.
Set custom distortion in the original fill in the element settings:
This is the original fill, where I oriented the fill manually with the help of the fill orientation handles:
When I applied a graphic override with the different fill, it followed the original orientation:
Let me know if it helped!
Gordana
Gordana Radonić
Community Manager
2025-04-13 08:58 PM - edited 2025-04-13 08:58 PM
Hello Gordana
Actually, what I want is to be able to set the fill orientation via Graphic Override settings. Because I have module files with different angles, I have to set the fill one by one. It would be very nice to be able to make the fill orientation in the first image you sent with graphic override
2025-10-20 02:38 PM - edited 2025-10-20 02:40 PM
That's a problem. If one overrides a fill with another fill, I imagine that one would want it to keep the same orientation. I sure do. I made two fill types for a solar array: a detailed (larger scale roof plans) and a simplified (site plan, elevations!!!). The orientation is very important here, but the whole concept of switching between the two with GO fails because it places the corner of the panels at the project origin.
Default, no GO:
Graphic override: