2006-06-1507:58 PM - last edited on 2023-05-2410:32 AM by Rubia Torres
2006-06-1507:58 PM
I've created a door object that uses the Shell object for SE9. Upon loading the object in V10, get an error message that says can't find ShellSE9. The AC 10 library does have Shell object.
Do I have to recreate the door object in it's entirety?
You will probably need to figure out what's causing the error in the script... it's hard to say, really, but most likely you just need to change the name of the object in the CALL command.
That's one of many reasons I try to avoid relying on the GS libraries for anything custom that I create. You never know when they might change something on you.