If it's all bending in one plane, you could try creating it with curved walls, convert to morph/save as object. Or try ye olde Truss Maker.
Or just use morph from the go, but I find making a morph follow a predefined path quite tedious. And if you want to change the path afterwards, it's near impossible.
Erwin Edel, Project Lead, Leloup Architecten
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