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2013-01-08 02:40 PM - last edited on 2023-05-24 07:33 PM by Rubia Torres
2013-01-08 06:32 PM
linnea wrote:that would be the quickest way , I think. (but, While the result in 3d, elevation, section will be correct, it may not be the case in the plan view )
I am sort of panicking, thinking about making some morphs in my main model, subtracting them from the wall and hiding them in a hidden layer.
2013-01-09 09:30 AM
TMA_80 wrote:I feel really, really dumb.. Surely, there must be a proper way to do this..? But ok, if all else fails, I will place a hidden subtraction thing by each window. I have quite a lot of windows, though.linnea wrote:that would be the quickest way , I think. (but, While the result in 3d, elevation, section will be correct, it may not be the case in the plan view )
I am sort of panicking, thinking about making some morphs in my main model, subtracting them from the wall and hiding them in a hidden layer.
2013-01-11 01:12 PM
2013-01-11 01:39 PM
2013-01-16 12:17 PM
2013-01-17 08:32 PM
2013-01-17 09:49 PM
2013-01-18 02:19 AM
rocorona wrote:Or you could just adjust the reveal depth in the window settings dialogue.
If you want the frame to be 20cm inside the wall, build it at Z=-0.20 before saving as library part.
2013-01-18 07:51 AM
Barry wrote:
What happens if instead of creating 2 wallholes and playing with the script to get the sloping sill you just angle (slope) the edges of the slab you are using for the wall hole.