2023-06-20 08:26 AM
I'd love to hear your thoughts on the stone dividing line.
1. What I know is to write with Line in Elevation View
(Does not appear in 3D view)
2. Draw on the surface of the 3D view with Morph Line
3. Modeling and processing with SOE on the wall.
4. Process it as an object with GDL.
I'd like to know how you're handling it in practice.
2023-06-20 08:41 AM
What do you mean by a 'stone dividing line'.
Is that just a line between different surface materials.
If you model the different surface materials, you should automatically get a line in elevation/3D.
Can you post a screen image?
Barry.
2023-06-20 09:54 AM
2023-06-20 09:58 AM
In Revit, if you designate it as a model, it is possible to move the position of this line in the elevation view.
2023-06-20 10:01 AM
archicad is not visible in white mode.
Is the position of the grid adjustable?
Because I don't think so...
2023-06-20 10:39 AM - edited 2023-06-20 10:40 AM
You mean you can't see the hatch pattern associated to a surface material in the 'White Model' 3D style.
That is because by default, the 'White Model' 3D style uses the Hardware Acceleration engine (used to be called OpenGL engine).
You can not see hatches with this 3D engine.
You can change it to vectorial and you will be able to see the hatch, but you are using a different 3D engine so it will look slightly different.
You can then also use the 'Align texture in 3D' command to move the hatch.
Barry.
2023-06-20 11:33 AM
Hey, something like this was hidden.
thank you so much ^^
I'm curious how you are working.
(We call it the tile dividing line.)
If it's not rude, I think I'll be happier if the reason is together.
2023-06-21 05:57 AM - edited 2023-06-21 05:58 AM
It is simply a 'symbol fill' that I use for my block stone wall surface materials.
It has to be symbol fill because of the double lines for the mortar joint.
If just a single line you can use a standard 'solid fill' - just adjust one of the brick ones.
Barry.
2023-06-21 06:01 AM
I am always grateful for your teaching.
I ended up doing it using Morph's line.
Didn't I misjudge? ^^
2023-06-21 07:44 AM - edited 2023-06-21 07:44 AM
One question. Using the align texture tool, the hatch alignment applies both in 3d view and elevation??