Mesh SEO
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‎2004-02-12
01:28 AM
- last edited on
‎2023-05-25
04:38 PM
by
Rubia Torres
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Solid Element Operations
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‎2004-02-12 04:49 AM
1. Make one original mesh fit to the ground contours.
2. Make three copies of this mesh and put the original on a hidden layer for safe keeping.
3. Cut up the three copies into streets, curbs and ground (earth, finish grade). Sidewalks may be part of the curbing if appropriate.
4. Lower the streets by about six inches (or whatever your desired curb height is.
When you cut up the meshes, the pieces automatically (unless you deselect this setting) fit to the surface contours and thus to each other.

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‎2004-02-12 07:14 PM
This may affect what you're doing with curbs/etc. if you have concave shapes.
I haven't had time to do screenshots/etc to report this to GS yet...
Karl
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‎2004-02-12 07:54 PM
You are right to point out that the complex shapes that site plans produce can be a bit tricky.
It is always good to check the 3D frequently (I find it necessary to do the main part of the work in plan) to make sure that the operations are successful. Even so, I often find I have to fix nodes that get zeroed and generally tweak the site model in 3D.
The important thing is to make sure the meshes don't "go hollow" or disappear altogether due to some illegal polygon or such.
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‎2004-02-12 10:24 PM
I found I could do this without the copies.. I just made a backup copy and cut the mesh, then lowered/raised as needed. How do you cut the mesh with arcs?.. Seems to work only with straight lines.
Thanks.
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‎2004-02-12 11:17 PM
If you are punching a hole you can just use the space bar click. You will get the dialog shown in the attachment.
To cut out a shape on the edge of the mesh you will need to use the pet palette, subtraction tool and then space bar click the contour.
The subtraction process is why you need multiple copies. One to cut away the roads to leave the land, another to cut away the land and leave the road, etc.
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‎2004-02-12 11:53 PM
You are right Matthew.. Let me reword my question.. It is possible to run a straight road and sidewalks through a sloping mesh by simply drawing straight lines, splitting the mesh without losing either side, then lowering/raising as needed.. No copies needed as no bodies lost. When I use any line other than straight I am asked to click the break line and side to keep, then nothing is done..
I have so much to learn.. head hurts today..
Thanks Matthew..
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‎2004-02-13 12:09 AM
It is also possible to use SEOs for this but, my experience so far suggests that this should not be relied upon too heavily. I have had a simple (it was still flat - before I added contours) mesh "go hollow" on me when I subtracted a fairly simple foundation from it (walls only - no footings).
But before my suggestions turn your headache into a migraine you should stop and relax and have a nice cup of tea.
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‎2004-02-13 03:26 AM
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‎2004-02-13 07:55 AM