Mesh Strange Behavior
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ā2020-09-12
01:17 PM
- last edited on
ā2023-05-25
04:51 PM
by
Rubia Torres
Is it the new standard (as I can see that now we can add a node on an arc edge without converting it to a straight segment)?
Note that the distortion of the arc goes below the base line and at the top of the slope it goes higher than the top edge.

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ā2020-09-21 09:46 AM
Our developer has confirmed that (similar to what you have found out), the curved edges of the mesh are planar. Please have a look at the screenshot below. Unfortunately, we'll have to split the mesh in half for such situation to keep the arc less than 180 degrees.
I hope this has answered your question. Please let me know if you have any further question!
Best regards,
Minh
Minh Nguyen
Technical Support Engineer
GRAPHISOFT

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ā2020-09-14 11:19 AM
Thank you very much for your report!
The arc of the mesh looks strange indeed, but it was not clear to me what your question is about. I tested the same shape using AC22, 23 and 24, and all of them behave the same. Could you add a bit more information about what I should look for?
Thank you very much for your help!
Best regards,
Minh
Minh Nguyen
Technical Support Engineer
GRAPHISOFT
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ā2020-09-14 12:16 PM
mnguyen wrote:
... Could you add a bit more information about what I should look for?
Hi Minh,
I recall previous Archicad versions to manage the Mech arc edge as an arc that links directly in height 2 points with different heights. So all the points in the arc are higher than the lowest node and lower than the highest node. And that is not happening here.

Some points are lower than the lowest node and others are higher than the highest.

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ā2020-09-14 12:54 PM
Thanks for the information! So it is correct what I understood that the mesh looks...weird!
The earliest Archicad versions I have in my machine right now is AC20. Unfortunately, the same "weird" contours happen here for this type of spiral shape. I'm not quite sure how it is generated, so let me ask for a developer thought in this situation. Once I have an explanation I will let you know!
Best regards,
Minh
Minh Nguyen
Technical Support Engineer
GRAPHISOFT
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ā2020-09-14 01:13 PM
as work around I try to insert point , trying to avoid segment greater than 180° envelop in plan, and adjust manually the height
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ā2020-09-14 07:55 PM
This must be caused by the fact that the arc is constructed in a single plan. Like this:
So, to change this behavior, the edge would not be an ellipse. It would be more like a sinoid.
Edit: Or perhaps automatically break the arc edge in two parts (without creating a hotspot/node)... though only if the angle would be higher than 180Āŗ. Geometrically, it would be 2 twisted ellipses. Like a false sinoid.

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ā2020-09-14 09:56 PM
So honestly I can't find why the curved edge couldn't be divided in sub arc edges internally with the height of the nodes given by a linear progression calculated by the Z difference between start and end point/segmentation value(as appear to work on edged curve <=180°)....
anyway, these are at the same level of bar chat


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ā2020-09-21 09:46 AM
Our developer has confirmed that (similar to what you have found out), the curved edges of the mesh are planar. Please have a look at the screenshot below. Unfortunately, we'll have to split the mesh in half for such situation to keep the arc less than 180 degrees.
I hope this has answered your question. Please let me know if you have any further question!
Best regards,
Minh
Minh Nguyen
Technical Support Engineer
GRAPHISOFT
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ā2020-09-21 04:33 PM
Yes. Its still weird, but I can live with it.

Cheers,

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ā2020-09-23 10:00 PM
The situation I frequently have this problem is with making concrete flatwork plans. I use roofs for most of it bit the transition slabs need to have the nodes adjusted for z. But if I want them cut for columns, foundation vent wells, etc.. I have to convert the mesh to a morph. But then the gravity tool does not function on a morph.
THERE NEEDS TO BE JUST ONE FULLY FUNCTIONAL OBJECT FOR MORPH, MESH, SHELL, SLAB, ROOF, and if it were up to me that would include WALLS too. Anything you want to do with any of them ought to be something you can do with all of them.
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