I have this sporadic problem with a mesh element that represents my terrain.
It is a SOE "Subtract Upwards Target" of 9 other objects that consist of slabs, ramps and roofs. 8 of these are in a hidden SOE layer.
When I try to view the mesh in 3D (most of the time) it does not show, even when it is the only object selected.
However, when I delete the SOE operation of a visible slab (not hidden like the other 8 SOE operators), then it shows up in 3D.
On reapplying the SOE operation again it loses the ability to be seen in 3D
Today, while converting into a morph (just for the heck of it) I found that when all 9 operators are applied then I get the error meesage that says that "Only elements with 3D representation can be converted into morphs. No morph created". When I remove the SOE operation of the slab, then it successfully converts into morphs and also shows up in 3D in its native mesh form.
I do need the SOE operation of this slab. Is there anything I can do to fix this?
Thanks in advance.
S