Morph loft
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‎2017-10-17
10:09 PM
- last edited on
‎2023-05-24
07:24 PM
by
Rubia Torres
‎2017-10-17
10:09 PM
Bruce Walker
Barking Dog BIM YouTube
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2 REPLIES 2

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‎2017-10-18 03:19 AM
‎2017-10-18
03:19 AM
Might not be exactly what you want.
Create morph planes for the circle and square, in the same plane (i.e. one inside the other).
Then union them so they are one.
Now you can select one of the surfaces and reposition it.
See image.
The only other way is to manually place the connecting lines and then solidify or cover with faces maybe.
Also a ruled shell can do this and then convert to a morph if need be.
Barry.
Create morph planes for the circle and square, in the same plane (i.e. one inside the other).
Then union them so they are one.
Now you can select one of the surfaces and reposition it.
See image.
The only other way is to manually place the connecting lines and then solidify or cover with faces maybe.
Also a ruled shell can do this and then convert to a morph if need be.
Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
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Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
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‎2017-10-18 03:20 AM
‎2017-10-18
03:20 AM
Your first method is what I'm after - thanks Barry
Bruce Walker
Barking Dog BIM YouTube
Mindmeister Mindmap
-- since v8.1 --
AC27 5060 INT Full | Windows 11 64 Pro | 12th Gen Intel i7-12700H 2.30 GHz | 64 Gb RAM | NVIDIA GeForce RTX 3060 32 Gb
Barking Dog BIM YouTube
Mindmeister Mindmap
-- since v8.1 --
AC27 5060 INT Full | Windows 11 64 Pro | 12th Gen Intel i7-12700H 2.30 GHz | 64 Gb RAM | NVIDIA GeForce RTX 3060 32 Gb