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clauds1223
Booster

Reducing polycount

Hi there, I am trying to import an object into ArchiCAD but it’s slowing down the whole software because it’s got a high polycount I think. Please let me know how to fix this. 

thanks, 

claudia 

6 Replies 6
Davor P
Advocate

What kind of object is it?

We built our tool so that you can quickly generate a 3d object. In the process you can control polygon count.

https://vktrs.co/tools/image-to-gdl/

 

If you need to keep the original object just need a lighter version, there are different tools. Modelport, lightobject.app, Mootools polygon cruncher or Blender are the few I found most useful.

www.vktrs.co
danielk
Advocate

If you have Rhino, you can open the object there, and use the ReduceMesh command to reduce the number of polygons, then you can import that as an object.

https://docs.mcneel.com/rhino/8/help/en-us/commands/reducemesh.htm

 

At least that is what i usually do.

CosminF
Advisor

If you don't have Rhino, you can download Blender, and apply a decimate modifier and merge geometry by distance, then you can import that as an object. 

Cosmin Furdui - architect @ Wincon
AC 27, running on Windows 11 Intel(R) Core(TM) i7-14700K CPU64, 3.40GHz, 32GB RAM, Nvidia GeForce RTX5060 32GB
Barry Kelly
Moderator

Autodesk also offer a free program called meshmixer.

I can't say I have tried it for reducing polygons, but I did notice that it can do it.

And I am unsure what file format for objects it can open.

 

You can also convert the object to a morph in Archicad, reduce the polygon count and then re-save as an object.

 

Barry.

One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
Patrick M
Virtuoso

Modelport is a great add-on for polygon reduction. I have seen people use rhino+grasshopper with great success as well. You can also convert to morph and use the modify morph segmentation (design > modify morph) option, this can be a mixed bag; sometimes it doesn't reduce polygons much, and often results in larger objects, or if you keep it as a morph, it may be heavier on the file than the object.

do you have a link for the object you imported? most of the time, I just build them from scratch with morphs/shells/beams/etc, and save/script a custom object... at most, it takes me 3 hours, and I get to control the polygons, appearance, attributes, etc.

BIM solutions and trouble shooting (self proclaimed) expert. Using Archicad Version (all of them), on Mac OS (whatever is 1 version older than current)
Eric Milberger
Advisor

Modelport is easy and takes no skill or time   EASY

It does not have to reintererate as it simplifies the entire model

Eric Milberger, Architect | Master Planner

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