2004-05-01 08:58 PM - last edited on 2023-05-25 06:05 PM by Rubia Torres
2004-05-04 08:09 PM
Brad wrote:Oh, of course! This is definitely needed. I am tired of copying the parapet walls one storey up and exploding them.
With all due respect to Djordje, the simple option to have walls visible on stories where they are not located (as we have with other objects) is long, long overdue.
2004-05-04 09:44 PM
Paul wrote:Paul,
Dunno if I missed your point but my understanding is that you want your walls and slab edge to appear the same colour and texture in 3d (as if its all been plastered over). If you make your walls and slab edge the same material, opengl does that for you in 3d.
2004-05-04 10:14 PM
2004-07-05 06:25 PM
Djordje wrote:Tom wrote:Tom, how would you build it?
Thanks. I can see where it should be a wish list item for sure. If I draw zero height walls in the middle of a tall wall, won't it screw something up?
Will I see a line in the interior wall when viewed in section or an interior camera?
The rule is VERY simple - what is to be shown on a plan, belongs to that storey. End of discussion. I had this same discussion with myself long ago, and decided to have the builder's approach to the problem. Saved me many a workaround, including zero thickness walls and so on.
Double and triple height walls should NOT be one wall. They in reality are not. They are also incorporating a tie beam at the level of the first floor (second to the US audience) as double height brick wall is rather unstable structrue. And so on.
IMHO, as always.
Stop drawing, start building.
If the above sounds condescending, I apologize - no offence meant.