module appearance
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ā2008-02-02
02:10 AM
- last edited on
ā2023-05-26
12:21 PM
by
Rubia Torres
I've checked layers, model views, etc. and can't figure out what's happening. I opened the module directly and it looks exactly as expected.
It's probably something simple, but I don't see anything in the manual either. Any ideas?

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ā2008-02-02 04:42 AM
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ā2008-02-02 06:26 AM
When I imported it, the dialog box set it at -10', which I changed to 0 and then I chose to match the first floor with the first floor. Logically I thought that that would place the first floor of the module on the first floor of the new file and that the base of walls would be at 0. But instead it all came in 10' higher.
So just now I re-inserted it and left it at -10' and it came in just as it should on the first floor. ???
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ā2008-02-02 09:02 AM
Happens with US story 1 and above only, US and int conventions are the same for below-ground.
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ā2008-02-04 01:29 AM
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ā2008-02-04 11:55 PM
Chris wrote:Everything worked fine for years until 9. In 10 they rebuilt the whole program from scratch and this problem popped up and never got fixed.
I guess that explains it - what a mess, though for what should be a pretty simple operation.
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ā2011-06-06 07:58 PM
the cabinets are in a mod file which is in a hotlink. Could this be causing the phantom sinks.
Thanks Brent

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ā2011-06-06 09:34 PM
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