why is fill orientation different on diff sides?

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2004-11-12
02:18 AM
- last edited on
2023-05-25
06:03 PM
by
Rubia Torres
2004-11-12
02:18 AM
Erika
Architect, Consultant
MacBook Pro Retina, 15-inch Yosemite 2.8 GHz Intel Core i7 16 GB 1600 MHz DDR3
Mac OSX 10.11.1
AC5-18
Onuma System
"Implementing Successful Building Information Modeling"
Architect, Consultant
MacBook Pro Retina, 15-inch Yosemite 2.8 GHz Intel Core i7 16 GB 1600 MHz DDR3
Mac OSX 10.11.1
AC5-18
Onuma System
"Implementing Successful Building Information Modeling"
1 REPLY 1
Anonymous
Not applicable
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2004-11-12 09:25 AM
2004-11-12
09:25 AM
Hi Erika,
both OpenGL textures and 3D window's hatching seems to get this problem when aligning texture's/fill's direction under Edit/Align 3D Texture command.
If you use the OpenGL settings and "reset" your 3D texture to default (under Edit/Align 3D texture and then instead rotate the texture (jpg) of your choice under Options/Material's menu it will work fine.
why is the applied fill different on the different side of the slab and how can I align all of them?
both OpenGL textures and 3D window's hatching seems to get this problem when aligning texture's/fill's direction under Edit/Align 3D Texture command.
If you use the OpenGL settings and "reset" your 3D texture to default (under Edit/Align 3D texture and then instead rotate the texture (jpg) of your choice under Options/Material's menu it will work fine.