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Temporary uniform material with 'Edit Selection Set' tool.

Anonymous
Not applicable
I would like to see an extension of the existing 'Edit Selection Set' tool enabling you to apply a temporary overriding uniform material to multiple differing objects, including library parts and complex profiled geometry.

This could be useful for rendering purposes, or creating a quick single-colour massing study, or simplifying material choice and co-ordination.

Complex profiled geometry would hugely benefit from having a simple material override in the wall/beam/column settings, mainly to reduce the need for different coloured duplicates. (See Matthew Lohdens wish here)

For this to work it would require all geometry to have a material override button built-in for individual selecting. Library parts already have this in their 'model' tabs. It is this setting that the new functionality would interact with. When this is switched off the objects should revert to their normal materials.
10 REPLIES 10
Karl Ottenstein
Moderator
Erika wrote:
I'm surprised there is so much objection to having the ability to select by a common material. Even if you don't see a particular use for it, I would have thought you would support it for possibility and consistency.
I don't have a problem with selecting for a common material - that would be very useful. I just don't support this idea of changing materials over-rides via an expanded Edit Selection Set dialog.

Cheers,
Karl
One of the forum moderators
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