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Level Marking in Section and Elevation for a Site with Multiple Buildings

Lingwisyer
Guru

https://community.graphisoft.com/t5/Document-articles/Level-Marking-in-Section-and-Elevation-for-a-S...

 

Since their object was open source, I modified it to allow for more flexibility. Would be nice to be able to Call loaded storey markers, but I could not figure out how to override the text...

 

 

Ling.

AC22-23 AUS 7000Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win11 | i9 10850K | 64GB | RX6600 Win10 | R5 2600 | 16GB | GTX1660
23 REPLIES 23
Djordje
Virtuoso

Thanks!

Love your signature... when it breaks, watch out for the pieces flying... they might be sharp!

Djordje



ArchiCAD since 4.55 ... 1995
HP Omen
Lingwisyer
Guru

Updated the object to allow for the marker line to be moved and added an option to swap ground from 0 to 1.

 

Lingwisyer_1-1680600181108.png

 

There is an issue with the basement arrays though... One is not updating and the rest are only updating when the number of storeys is changed rather than when the number of basements change...

 

 

 

Ling.

AC22-23 AUS 7000Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win11 | i9 10850K | 64GB | RX6600 Win10 | R5 2600 | 16GB | GTX1660
Lingwisyer
Guru

Fixed the basement arrays not updating.

Added origin horizontal offset.

Fixed custom name numbering.

AC22-23 AUS 7000Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win11 | i9 10850K | 64GB | RX6600 Win10 | R5 2600 | 16GB | GTX1660
Lingwisyer
Guru

Retain custom settings when toggling base reference

Added option to snap to project zero

AC22-23 AUS 7000Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win11 | i9 10850K | 64GB | RX6600 Win10 | R5 2600 | 16GB | GTX1660

Tried your object, but archicad don't want to open/charge it.

 

EDIT: Was a problem with my zip extractor, file ok!

Lingwisyer
Guru

Added option to flip individual marker heads

Added notes about adding your custom marker heads

Fixed hotspot positions when a vertical marker offset was set before turning off said marker

AC22-23 AUS 7000Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win11 | i9 10850K | 64GB | RX6600 Win10 | R5 2600 | 16GB | GTX1660
Lingwisyer
Guru

Fixed individual flip hotspots interaction with global flip

Added option to split names across two lines

AC22-23 AUS 7000Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win11 | i9 10850K | 64GB | RX6600 Win10 | R5 2600 | 16GB | GTX1660
Lingwisyer
Guru

Added option to snap to project storey stucture

Added option to use project storey names

Added option to toggle off individual storey grids

Storey names retained when toggling reference storey

 

Bug: Toggling reference storey results in an error which can be resolved by increasing then reverting the storey count.

AC22-23 AUS 7000Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win11 | i9 10850K | 64GB | RX6600 Win10 | R5 2600 | 16GB | GTX1660
Lingwisyer
Guru

Fixed some overlapping hotspots.

Fixed prefix numbering when ground is zero.

 

Bug: for some reason the grids default to "0: Off" even though the array generation should be asigning a default of "1: On"...

 

Bug: for some reason the basement marker offsets are shifting storey when toggling reference storey...

AC22-23 AUS 7000Help Those Help You - Add a Signature
Self-taught, bend it till it breaksCreating a Thread
Win11 | i9 10850K | 64GB | RX6600 Win10 | R5 2600 | 16GB | GTX1660