As mentioned, Karl has produced a beautifully crafted post-processed image I’d (We’d) like to discuss more in the near future.
AFA our jousting Java princess/Dueling Banjos problem, it should be noted that with the roof surfacer layer off, we were able to render in LW without banding by using the marquee (still renders banded without marquee). Figure that one out.
Finally, I’ve given up on the roof surfacer and am trying to use Karl’s bump map texture approach. In materials settings, alpha channel effects I’ve selected variations of surface and bump mapping as well as attempting to apply an emboss filter in Photoshop simulating a textured/raised surface. Of the roof materials in the attached image, try to guess which is texture mapped, and which is not. I can’t tell, so I’m sure I’m doing something wrong. Would it be possible for a brief clarification?
AC27 v. 4060 w/ MEP, Cadimage, Twinmotion 2023.2.2 using AC from AC6.0, 2021 MacPro M1 chip, Adobe CC. Used AC on both platforms.