2008-03-18
10:11 PM
- last edited on
2023-05-11
12:22 PM
by
Noemi Balogh
2008-03-18 10:22 PM
sglazebrook wrote:in your materials settings there are different settings for each type of render: you need to ensure that both the internal and lightworks rendering engine material settings rotate the texture as well . . .
When selecting a wall material to be "Corrugated V" is shows correctly in the GDL 3-D view, but rotates to horizontal in renderings. Is this just the way it is or is there a way to correct this?