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2014-09-09
10:32 PM
- last edited on
2023-05-11
11:45 AM
by
Noemi Balogh
2014-09-11 05:05 PM
2014-09-11 09:35 PM
2014-09-11 11:40 PM
2014-09-11 11:54 PM
2014-09-12 04:38 AM
gpowless wrote:The material in question must have a displacement setting enabled otherwise it wouldn't displace when you render.
I can't believe it was this intention, but this deformed window render is caused by Options: General Options: Sub-polygon Displacement. None of the materials in the model have displacement set but switching to medium or final render settings turns it on.