texture fill in elevation
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2024-01-08
02:46 PM
- last edited on
2024-07-10
03:09 PM
by
Aruzhan Ilaikova
I have a problem with the elevations.
when i change the uncut fill in the elevation setting to rurface texture fill, i can't get the texture. When i change this i get only the color which is provided to the surface. So basically the texture fill isn't a texture but more a surface with a color.
How can i get the texture in my elevation?
I have already put an image with the provided material.
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Elevations
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2024-01-18 06:25 AM
Hello Miel.
Well
The solution is to modify the fade line.
This line allows you to highlight foreground objects, this highlight includes textures. So your fade line is too far in front of your facade, move it further away or turn off this option.
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2024-06-23 01:14 PM
I have the same problem, on facades in texture display mode, the texture is not displayed, but only the surface fill. And fading is not enabled here.

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2024-06-25 02:00 AM
Guys,
What happens if you check the "Surface - Cover Fill Foreground" checkbox?
AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28
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2024-06-25 11:52 AM
it shows as coverage, color shading.

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2024-06-25 12:07 PM
If you go to the Surfaces Dialog and check the setting of the Surface used for the exterior of the Wall, is there a Fill assigned to the Surface in the Cover Fill Foreground panel?
AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28
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2024-06-25 03:59 PM
I also tried moving the project to a new scene and all textures mapped to the facade. But I would like to fix it in the old file, because all views are already set up.

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2024-06-25 04:11 PM
So you are saying it works fine in a new file.
I couldn't see anything wrong with the settings shown before.
I am wondering if opening the file with the 'Open & Repair' option might help.
No harm in trying I guess.
Barry.
Versions 6.5 to 27
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2024-06-25 05:49 PM
If Barry's suggestion does not give a solution, here is another question:
What happens if you draw another Elevation Line and set Uncut Fills to "Surface- Texture Fill". Does it appear then in your Elevation?
If none of these help, then there might be something wrong with your file, maybe some data corruption.
Actually, there was a recent thread where another method was suggested for fixing corrupted files, could be worth a try:
https://community.graphisoft.com/t5/Modeling/Awful-performance/m-p/610734/highlight/true#M172363
AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28
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2024-07-11 07:02 PM
I’m glad to inform you that it turns out that i had to click the button in the screen output parameters - True display of shading. 🙏