Typically what I've done in the past is create a mesh that has "actual" vertical survey height points. Meaning...that if a survey shows that a piece of land is 900 feet ABOVE SEA LEVEl, then I create a mesh 900 feet tall so that when I tag heights using the elevation tag marker (circle with crosshairs which reads off number of the slab, mesh, or roof) it will give me the actual vertical number in feet from 0'-0"
What was happening to me was that my meshes were always so tall that when you rotate, orbit or zoom in out in the model, you always get this distorted rotational speed because the view is trying to take into account the "entire tall mesh".
So, by placing a slab under the mesh, then doing as Barry suggested, cropping or doing a "Solid Element Operation" and subtracting with downward extrution the slab...that raises the bottom up without messing with the model in 3D space (z-coordinate). it worked well.
As far as what equates to 0'-0" which then equates to a real world elevation of say.... 450'-0" above sea level? I have no clue. I've never done it that way in Archicad. I used Revit a few years back but can't remember in Revit what equals what in Archicad.
...Bobby Hollywood live from...
i>u
Edgewater, FL!
SOFTWARE VERSION:
Archicad 22, Archicad 23
Windows7 -OS, MAC Maverick OS