ā2024-08-20 06:14 AM - last edited on ā2024-08-20 08:15 AM by Barry Kelly
I was trying to do a sunshade with complex profile to work with beam and wall. The profle when inserted in model gives some new hotspots. The orgin seems to be shifted and when i i change the length of shade the profile moves up!.
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Operating system used: Mac Apple Silicon 14 Sonoma
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ā2024-08-20 08:33 AM
I am not sure about the hotspots - the original bounding box before you stretch?
But the 'thickness at edge' modifier seems to be driving the bottom edge down.
And your 'beam depth' and 'WC depth' are referenced to this bottom edge, so they will move when the bottom edge moves.
That edge should be static.
The thickness at edge can be associated to the sloping surface but can be set to measure the vertical distance.
Barry.
ā2024-08-20 08:42 AM
To associate to an angled edge but measure vertically ...
Barry.
ā2024-08-21 09:17 AM - last edited on ā2024-08-21 09:24 AM by Barry Kelly
That partly worked but I have another problem. When i reduce length of slab, the entire slab top edge moves parallel and the thickness at the beam edge also reduces. I want to keep it same. Is it possible? When I have shade with two widths this change in angle of the top surface becomes a problem
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ā2024-08-21 09:42 AM
Unfortunately it is not possible to adjust the height (position) of just one end of a line.
As you adjust the overall width, the angle of the slope and the height at the thin end will stay the same.
Or you can remove the end height modifier and the end point at the beam will stay at the same point, but the end thickness will adjust.
Barry.
ā2024-08-21 02:44 PM - edited ā2024-08-21 03:05 PM
So there is no way you can manipulate angle of a line based on edge heights?
āLike to keep C constant and chnage A and be to manipulate that angle of line on top?
ā2024-08-22 03:23 AM
@Niranjan Das Sharma wrote:
So there is no way you can manipulate angle of a line based on edge heights?
Like to keep C constant and chnage A and be to manipulate that angle of line on top?
Not that I am aware of.
Barry.
ā2024-08-22 03:54 AM - edited ā2024-08-22 03:55 AM
You can sort of control the pitch of one edge using the base Height Stretch Modifier.
In the OPs case, I would get rid of the Beam Height Modifier and turn on Height Stretch, then move the stretch stretch boundaries to only include the sloped section. If anything encroaches this space that you do not want to stretch in turn, a modifier will need to be added to it. Unsure on the interaction of modifiers outside of the stretch boundary when the cross it...
Ling.
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ā2024-08-22 06:40 AM
How is that done? can you elaborate? I am just getting a hang of it actually. Thank you!
ā2024-08-22 09:13 AM - last edited on ā2024-08-22 09:24 AM by Barry Kelly
You can follow these steps to create a dynamic complex profile:
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