metanoia wrote:
And the other good reason to add this stuff to AC: Revit has had all of this since... yikes! the fall of 2004! I think the AC community is more than ready to enjoy this feature!
To be fair he's referring to Shadows in the 3D Window via the
OpenGL shading engine. That's new in ArchiCAD 14.
ArchiCAD has (almost) always had shadows (and somewhat interactive) in the 3D window through the native
Internal rendering engine
, which is unfortunately inferior in quality and performance to the OpenGL engine and considerably slower. Certainly they've been there since the late 90's, I believe, and before Revit even existed.
And also to be fair to Graphisoft's OpenGL engine which has only recently added shadows, it is vastly superior to Revit's 3D engine performance both in terms of quality (crispness of image) and speed (interactivity - especially of large complex models. This is coming from my own personal and recent experience (and thus opinion) from having to learn Revit 2011, where trying to design or model a similarly sized building or comparable complexity, exclusively in the 3D window, like you can do in ArchiCAD, is just a painstaking nightmare. Revit's uber-parametricity (is that a word?) and compounded element relationships might have had something to do with it getting progressively slower as the model grows and grew more and more complex.
metanoia wrote:
One thing we've asked for from Autodesk is a way to turn shadows globally off as well as being able to do it view-by-view.
Technically, you can (or rather should be able to, in AC14 - which I haven't used much) do this in ArchiCAD when saving views, where it also independently saves all the view conditions including Camera/Sun position, shadow on/off states, Layer combination states and marquee states. I could be wrong though, since I am more accustomed to working with the OpenGL engine which, prior to AC14 did not have the shadows feature. Perhaps somebody else might be able to confirm this.